Tag Archives: Visual Anthropology

Ethnographic Video Online

As someone who both makes and teaches visual anthropology, I have long decried how difficult it is to access and research ethnographic films. Back in high school I relied on the now-defunct Donnell Library to do a research paper, and I’ve yet to find anything comparable – until now. I impressed with the initial efforts of Alexander Street Press’s Ethnographic Video Online website. The site is clunky compared with other online video sites (Vimeo, Youtube, etc.) and the collection, while quite broad, is far from comprehensive; but it offers lots of classic films and some great tools for researchers, like the ability to create “playlists” and see a scrolling transcript of the film as you watch it. (Here is a playlist I made on “Denotified Tribes.”)

Till the end of August you can try it out for free with the username: “ethnography” and the password: “sneakpeek”.

(Thanks to Jayasinhji Jhala for the link.)

Digital Media Firms as Cultural Systems

Working with digital media producers for the past few years I’ve begun to confuse their language with my other professional nomenclature, that of an anthropologist. Is this indeed confusion or a result of finally doing my job of seeing broader cultural systems in those practices?

Here’s the deal. Digital media firms using experimental methods with emergent technologies in indeterminate market systems use words that can model the stuff anthropologists care about. I’ll compare terms platform to culture, application to subculture, beta to process, and privacy to power.

Is Platform to Culture as Application is to Subculture?

Google, Facebook, Twitter, and Apple’s iPhone are platforms on which whole networks or galaxies of different social and economic systems flourish. These companies’ platforms are becoming the broadest cultural ecosystems within which all other digital social activity exists.

Like culture there is constraint and agency on the platform. The constraint comes from the terms of service, the affordances of the online architecture, and the rights given by the platform holder. Platforms are almost universally proprietary—privately owned. The overall platform itself cannot be adjusted except by holy command from the CEO. Giving a cut to the CEO, developers can make applications on platforms. The ability to development on the platform is the agency, as is the ability to surf, scam, and surveil on the platform. Developers have the capacity to transform the mechanics of a proximal space of the platform via application programming interfaces (APIs). People come into contact with the app–be it a game, a badge of identity, or a little tool–and their digital social lives are slightly adjusted.

Humble scholars desiring to say something about the platform:culture should begin by studying the practices occurring on apps:subcultures. Zynga—the makers of apps:subcultures Farmville and Mafia Wars, two games on Facebook with millions of gamers, is a more manageable research project with discrete parameters, practices, and ideology, than studying the platform:culture of Facebook or Google head on, which like culture is always in flux.

Culture is Permanently Beta

It isn’t news that culture is not static. Sociologists Neff and Stark studied New York City digital media firms during the Web 1.0 bubble, claiming these companies were in a state of “permanent beta”—never finished and therefore responsive to the chaos of the market and the unforeseen on the technological horizon.

Gmail is an outrageously successful application designed by Google for the Google platform. It has been around for years and it is still in beta. In What Would Google Do? journalist Jeff Jarvis makes the point that Google takes the risk of releasing their products in beta and achieves corporate transparency and greater social activity by letting the user in on the preliminary R&D experience. Is Google a bellwether for larger cultural processes of which platforms and beta releases are quintessential qualities of this emergent cultural system?

“Permanent beta” is an apt anthropological description of historically situated cultural activity. I don’t need to remind anthropologists or SM readers that beta is a description of culture itself that is always in process, historically variable, emergent, etc.

Is Culture Open or Private?

Several overlapping ideologies from the historical development of the internet highlight the importance of collaboration, openness, and transparency as preemptive measures to check the centralization of information power. In all cultural formations, those good things must be vigilantly monitored and fought for. I’d argue that collaboration and openness as corporate principles is new and may suggest that the technological affordances of digital technologies make less openness in social technology less profitable. If richly communicative social practices require open systems, and these digital firms are in the business of digital sociality, it behooves these CEOs to create decentralized and open systems. We see some of this openness and collaborative spirit in Google and Facebook as platforms and beta systems—despite their indifference to corporate transparency and their antagonism against what they see as provincial notions of personal privacy.

So how do the trends towards more personal transparency and less privacy fit into this theory of culture as a digital system? Facebook CEO Mark Zuckerberg really thinks the world will be more communicative and therefore more peaceful and mutually forgiving if only more people were less secretive and more honest about who they are. Protecting and respecting individuals’ private rituals, sentiments, and remarks is a primary objective of anthropological methods. Much important cultural work is done opaquely through symbols, in the depths of kivas, and behind closed doors. Does this sense of culture as a beta platform that is historically agitating towards greater openness and individual transparency give credence to Zuck’s algocratic design for world peace?

One problem with the theory that culture is like a digital system is that this platform:culture is corporately designed. The API may provide developers agency akin to social contracts. The digital firm may be motivated less by profit making and more by mission motives. But doesn’t the fact that the entire ecosystem is proprietary trouble the notion of platform:culture? Nobody owns the protocols—the total realm of possibility within cultural systems—like Zuck does Facebook or Jobs does Apple. Platforms may be like culture but unlike culture you can pull the plug on the platform should it cease to be profitable or fun for the shareholders. And yet, aren’t firms, platforms, and applications populated by people constrained and enabled by the same processes that exist outside of their digital systems?

Oscar Caliber: Soldiers in Avatar and The Hurt Locker

(This occasional contribution comes from the team of Ken MacLeish and Zoė H. Wool. Ken is a doctoral candidate in anthropology and the Program in Folklore, Public Culture and Cultural Studies at the University of Texas at Austin. He conducted 12 months of intensive fieldwork with soldiers and military families at and around the U.S. Army’s Ft. Hood in Killeen, TX. His dissertation explores the impacts of war and military institutions in everyday life via the concepts of attachment, vulnerability and exchange. Zoe is a doctoral candidate in socio-cultural and linguistic anthropology at the University of Toronto. Her dissertation is titled Emergent Ordinaries at Walter Reed Army Medical Center: An ethnography of extra/ordinary encounter. It focuses on the dialectic of the ordinary and extraordinary in the lives of soldiers who are marked by violence. )

You might have noticed the strong militarized thread running through this year’s list of Oscar nominated films. A not necessarily exhaustive list includes: The Hurt Locker, Avatar, Inglourious Basterds, The Messenger, District 9, The Most Dangerous Man in America, Burma VJ, and Star Trek.

As a couple of anthropologists who study American soldiers, we’ve been struck by the much-ballyhoed showdown between Avatar and The Hurt Locker, particularly because there’s been relatively little said about the fact that the protagonists of both films are soldiers (Avatar’s Jake Sully is of course a marine of some fictitious and unspecified variety, but we’re going to take a leap and dispense with the service jargon).

After several years of largely unwatched and un-lauded contemporary American war films (Lions for Lambs, In The Valley of Ellah, Stop Loss, Dear John, Redacted, The Kingdom), it is worth taking a moment to ponder the significance of fictionalized American soldiers being at the center of such dramatically different films at a moment when actual American soldiers and Marines have, until just recently, largely vanished from the headlines. Soldiers are a key figure and symbol mediating public assumptions about, and relationships to, war violence. We wondered what the competing images in Avatar and The Hurt Locker suggest about those assumptions and relationships.

The two films are a study in contrasts on a number of levels. Avatar is a $400 million blockbuster that shattered director James Cameron’s own previous box office world record. The Hurt Locker had a budget of $16 million, and writer Mark Boals and director Katherine Bigelow self-produced it with funds from European backers because they were unsure if it would ever see a full theatrical release in the U.S.

Avatar was filmed mainly in front of green screens with its actors in motion-capture suits, a curious parallel to the film’s body-trading premise. Its incandescent alien flora and fauna serve as the backdrop for a moralizing tale drenched in liberal sentiment. The Hurt Locker was filmed on location in Amman, Jordan, less than 200 miles from the Iraqi border. Its palette is essentially sepia-tone, rounded out with blood and the black smoke of bomb detonations, and it’s an essentially plotless examination of war detached from political narrative.

James Cameron wrote the script for Avatar more than ten years ago, so its parallels with the conflicts in Iraq and Afghanistan—insurgent locals, resource exploitation driven by corporate interests, and well-meaning “anthropologists” trying to forestall bloodshed (can you say HTS?)—arguably say as much about the abiding features of counterinsurgency war in general as about the current wars in particular. Mark Boals’ Hurt Locker script is based on his time as an embedded reporter with a U.S. Army explosive ordnance disposal (EOD) team in Iraq, and yet the film is less ‘about’ the Iraq War than it is about the pleasures and pathologies of making and being exposed to violence.

Above all, the films depict radically different relationships between their protagonists, the violence they make and endure, and the greater logic of that violence. Avatar is a redemptive tale. In Jake Sully, the film gives us a curious blend of wronged veteran and cynical mercenary who transforms into pure-hearted revolutionary. The details of Jake’s tragic biography, his exceptional biometrics, and his mix of defeated nihilism and warrior’s code contextualize his decision first to do some things that are really bad (like helping to decimate a population and a planet to extract natural resources for profit) and then some that are really good (like coming to understand that this kind of exploitation should be stopped at all costs). The Hurt Locker, on the other hand, provides little context for its three EOD team protagonists beyond their dedication to, and enthusiasm for, their job. A few jumbled bits of background suggest that they are bound only tenuously to anyone or anything outside of the claustrophobic masculinity of military life. But this closed-off immediacy is a kind of ethical commentary in itself, as the film invites its audience to imagine the human-scale experience of a narratively overdetermined event—like war—that must be lived without the luxury of the kind of measured, meaningful and redemptive context that Avatar provides.

In Avatar, the combat violence is both the evidence and the means of evil deeds and the mechanism for righting wrongs. The humans fight to destroy and exploit, or even for the (clearly unwholesome) pleasure of killing. Cameron depicts the film’s mercenary grunts with an abundance of quasi-realistic contemporary detail—from their uniforms and hairstyles to their technical jargon and slang—but he also shows them as vulgar, sadistic, abelist, and racist, the dark side to Jake’s human vulnerability and empathy and his soldierly discipline and determination. For the Na’vi, on the other hand, violence against living things is imbued with righteousness and spiritual and existential significance. In both its thematic connotations and in its action, the film’s violence is utterly transparent. Good violence and bad violence are clearly meant to be distinguishable. And Sully’s perhaps accidental quotation of an Airborne slogan “death from above” to describe Na’vi aerial hunting suggests that good violence can safely blend militaristic and mystical attitudes. The bad guys strike first and leave destruction where there was peace and plenty. The ballet of arrows and rockets and soaring beasts and hovering aircraft that articulate and allegorize just and unjust violences is presented in excruciatingly elaborate technical detail, making it clear exactly how each act of destruction contributes to the morally freighted conflict. Violence always has a meaning and a message, its ramifications in the material world mapping point for point onto a moral one.

If Avatar is orderly and transparent, The Hurt Locker is unruly and opaque, both thematically and aesthetically, refusing the anchored of ethical certainty. The sense of devastation is generalized, and the temporality of before, during, and after doesn’t necessarily apply: violence happens and it’s happening now, arbitrarily bookended by the last days of these soldiers’ deployment. Even the seemingly orderly unfolding of the calendar—signposted throughout the film with periodic title cards showing number of days remaining—becomes disordered as the time of passing days is effaced by the racing seconds of a detonation device. Sergeant First Class James’ arrival in the unit at the beginning of the film finds an uncanny echo at its end when he arrives again. Time simultaneously loops back on itself and also counts down at the pace of a calendar and of a time bomb and of a rotation. The unfolding of time that can give violence a redemptive logic in Avatar is, in The Hurt Locker, shattered and fragmented.

It is this fragmentation, rather than any solid explanatory framework that characterizes the violence in The Hurt Locker. There are threats everywhere, but the only identifiable enemies are at a distance—seen through a scope from hundreds of meters away—or utterly absent—the bombmakers who leave their creations for the soldiers to find. When James and his fellow soldiers Sanborn and Eldridge return fire on a shooter they cannot see, the script, camerawork and editing keep the shooter obscured for several minutes—an eternity by action movie standards. When a bomb detonates on the ground next to an unsuspecting soldier, he literally disappears in a cloud of smoke. Just as scenes of violence are deliberately evacuated of all but a physical intelligibility, The Hurt Locker makes no direct reference to the larger political and strategic logic of the war. In contrast to Avatar’s sweeping scale and redemptive violence, The Hurt Locker’s visual and moral universe is one in which violence resolves little, but is its own dilemma and its own reward.

None of this even begins to touch on some of the other themes that cross these films: the gendering of violence; the place of capitalism and entrepreneurship; the competing modes of bodily discipline and decay; notions of “cultural difference”; or countless aspects of technical execution and visual style. Clearly the contrasts of these two films, and the soldiers in them are good to think with. Our thinking has left us with a few questions about these portrayals of soldiers and war violence and what they might mean.  We submit them here for your consideration:

  • Is there any way of squaring the fragmentary and contingent quality of violence in The Hurt Locker and the ethics of grand ideas displayed in Avatar? And in either case, what does this mean for how we think about soldiers who carry out violence?
  • What can we glean from both films’ portrayal of a deeply ambivalent relationship between the soldier and the military institution that he or she serves?
  • What is the relationship between the very bodily solder and other inanimate or semi-animate instruments of war? In what circumstances does the soldier’s bodilyness dispose him to be read as just a body, and in what circumstances does it round out his humanity and heroism by serving as a sign of his discipline and prowess?
  • Can soldiers ever also be seen as regular folks, and do they ever get to “be normal”? Or do they always have to choose between the chaos of war and a home that is (in one way or another) made strange?

UPDATE: Updated post to include Zoë H. Wool’s bio and byline.

‘Life at the Googleplex’: Corporate Culture, Transparency, and Propaganda

How the hell am I going to get access to study these uber-elite media companies? In my desperation to find ethnographic facts about ‘corporate culture’ at the new media conglomerated behemoths I am viewing these reflexive industrial videos Google and its subsidiary YouTube upload about themselves. What are these things? Part recruitment propaganda to solicit CVs from the world’s top engineers, part PR-campaign to provide proof of its post-China ‘do no evil’ mantra, part braggadocios chest bump and back slap these videos must have some information that can provide evidence for the ‘real’ internal values and dynamics that influence the 20,000 employees and the 100s of millions of networked people that use their digital tools daily.

<object width=”425″ height=”344″><param name=”movie” value=”http://www.youtube.com/v/eFeLKXbnxxg&hl=en_US&fs=1&”></param><param name=”allowFullScreen” value=”true”></param><param name=”allowscriptaccess” value=”always”></param><embed src=”http://www.youtube.com/v/eFeLKXbnxxg&hl=en_US&fs=1&” type=”application/x-shockwave-flash” allowscriptaccess=”always” allowfullscreen=”true” width=”425″ height=”344″></embed></object>
But before I begin this bite-sized Youtube videothon I want to query if anthropological tools exist for such research. First, how would an anthropologist contextualize and categorize these videos? Reflexive, check. Industrial, check. Commercial, probably. They are not viewer-created but they have the amateur aesthetic. Textual studies of reflexive and industrial media and websites in anthropology is under-developed. In that historic genre, ‘ethnographic film,’ there were calls for greater reflexivity. And there are ethnographic investigations into the social life of social media. Patricia Lang, danah boyd, Heather Horst, and Mimi Ito can be consulted for this. And I am sure that there are numerous anthropological studies of race/class/gender as exhibited on Youtube. Alexandra Juhasz and Michael Wesch use YouTube as a pedagogical tech. But as far as I am aware, nobody has thought to look at how governments, corporations, and other institutions self-visualize a public persona. Secondly, who has analyzed the particular limitations and possibilities of this new platform for cultural expression? There is more cultural material on YouTube than in anywhere in the world. We must be able to incorporate this data.
<object width=”425″ height=”344″><param name=”movie” value=”http://www.youtube.com/v/VzMPV3YEI_8&hl=en_US&fs=1&”></param><param name=”allowFullScreen” value=”true”></param><param name=”allowscriptaccess” value=”always”></param><embed src=”http://www.youtube.com/v/VzMPV3YEI_8&hl=en_US&fs=1&” type=”application/x-shockwave-flash” allowscriptaccess=”always” allowfullscreen=”true” width=”425″ height=”344″></embed></object>
The first order of analysis would be to use a political economic widget to find out what they hope to get out of this video. Usually, saying something about increasing profit and consumption is enough here. The second order would be to use textual analysis to look for accidental data points. Start with the simple realization that you are seeing into the company, notice the use of space, of the personalization of cubicles, etc. Thirdly, mix these two approaches, political economy and cultural studies, to read the subtle cues and beyond the avowed interview revelations. Pretend you have ethnographic free-reign, knowing that would always be partial even with clearance. As partial and incomplete as these video documents are a conjunctive approach will be necessary. My girlfriend suggested to me that a corporation’s IPO documents are usually remarkably honest and revealing. Also high-tech investment firms/websites such as Techcrunch keep publically available data on acquisitions, investments, and other reflexive materials. Ken Auletta’s book, Googled: The End of the World as we Know It, is incredibly revealing about Google corporate culture but is based on only a few interviews with Page, Brin, and a number with CEO Eric Schmidt. My point is that much can be done with little if the right tools are used.
<object width=”425″ height=”344″><param name=”movie” value=”http://www.youtube.com/v/aOZhbOhEunY&hl=en_US&fs=1&”></param><param name=”allowFullScreen” value=”true”></param><param name=”allowscriptaccess” value=”always”></param><embed src=”http://www.youtube.com/v/aOZhbOhEunY&hl=en_US&fs=1&” type=”application/x-shockwave-flash” allowscriptaccess=”always” allowfullscreen=”true” width=”425″ height=”344″></embed></object>
The take-away nugget is that the internet provides tools and reasons for greater corporate transparency. Some corporations answer these calls to use the web to exhibit their tax records and to incorporate users/viewers/participants into internal and external regimes of governance and profit-generation. Other corporations expose their chain of production and distribution and how it misses layovers in child labor farms or despotic regimes and ecological disasters. This is all quite wonderful. But along with greater awareness and transparency is also greater capacity for manipulation of the veneer of transparency. So we must be vigilant in our textual readings of corporate transparency practices and perceive beyond the public persona to the numerous motives, values, and metrics for success that corporations deploy. We must figure out sophisticated techniques to study these powerful institutions. Textual study of the secondary and third order of values encoded in publically available online documents is one way. Even if new media corporations isn’t your anthropological fetish, it is certain that some strangely useful video about your fieldsite or subject exists on Youtube and you are going to have to explain your justifications for using it in your research.  I invite us to co-develop these tools.

Isuma TV

Faye Ginsburg, one of the leading anthropologists on the topic of global indigenous media, has a post on In Media Res about the two latest projects from Igloolik Isuma, the folks behind the wonderful movie Atanarjuat The Fast Runner:

Their most recent film (see clip),   Before Tomorrow (2008, Arnait women’s collective), is gathering prizes on its festival run. The group formed in 1990, turning televisual technologies into vehicles for cultural expression of Inuit lives and histories,  a counterpoint to the introduction of mainstream satellite-based television into the Canadian Arctic.  Headed by director Zacharias Kunuk, Isuma engages  Igloolik  community members while filmmaker and Isuma partner Norman Cohn leads a support team in Montreal. Frustrated by the difficulty of  showing work to other Inuit communities, in 2008,  they launched a groundbreaking alternative for indigenous distribution, Isuma TV, a free internet video portal for global indigenous media, available to local audiences and worldwide viewers.

The post is followed by comments from Pam Wilson, who writes about other new outlets for indigenous media online:

The increase in opportunities for distribution of native-produced media, either on Isuma TV and other websites or on nationwide television cable channels in Canada (APTN: www.aptn.ca),  New Zealand (Maori TV: www.maoritelevision.com), Taiwan (Taiwan Indigenous TV: www.titv.org.tw/about_e1.htm) or Australia (National Indigenous Television: http://nitv.org.au) has kick-started and sparked a political, social, and artistic renaissance of visual media production of new proportions.

If you know of other, similar projects please share them in the comments!

UPDATE: Video in the Villages has a YouTube Channel!

AnthroPhotos

Just recently I was complaining about people making references to ‘tribes’ without knowing anything actually about them. Here is a twist on the idea of the importance of informing the public about the specifics of life in places other than their own: “Anthrophoto.com”:http://www.anthrophoto.com/. Started by the “Devores”:http://en.wikipedia.org/wiki/Irven_DeVore it is a website with a huge searchable database of images.

On the one hand, the site’s insistence on accuracy is admirable:

Anthro-Photo provides clients with the images provided by scientists from long term field studies. Begun thirty years ago with a small group of anthropologists, biologists and archeologists from Harvard University, Anthro-Photo has expanded to include many world famous scientists who provide historically accurate images with captions that are science based, not “guessed at” by the photographer. Our pictures aren’t “set up” or taken at a tourist demonstration of what the cultures used to do. Our photographers were there, they lived in the field, they are the authorities on the cultures and animals they photographed… Anthro-Photo is owned and run by Anthropologists and Biologists. We have been illustrating textbooks and magazines for thirty years. We stand behind our photographs with not only accurate captions, but the scientific knowledge that allows us to know what you are looking for before you do. Unlike “McStock Agencies” we specialize in certain topics, which enables us to drill down into our stock to provide the image you need to illustrate a concept. We are reachable for personal help, not just an unanswered voice mail or email. We take the time to get it right, and will contact our photographers for more information when needed.

On the other hand, the site’s framing of what anthropologists do (be white people talking to poor brown people) and who ‘humans’ are (colorfully (un)attired brown people) makes you want to sigh. There are no pictures in the ‘Europe’ category and the ‘Australia’ category has no white Australians. Africa is highly represented, but this probably has more to do with the field locations of the people who started the company. And of course I wonder whether the people in the picture know how these images are being used. But I don’t think these issues detract from the overall goal of the project too much.

Apparently this is a for-profit company, but all of these images appear to be downloadable — perhaps the high-res ones cost money, or they are generous in fair-use rights for teaching. At any rate they have a great collection of pictures from ethnographically ‘classic’ areas, so assuming that they don’t object this place is a god-send for spicing up your power points.

Bathroom Semiotics

skitched-20090105-135650.png

(Photo by oltremara)

Sensemaya has a great post about the semiotics of gender identification in bathroom signs, in which bathroom signs are divided into groups according to how they depict gender: coital metaphors, genital shapes, body shapes, comparative urination, gender transference from animals to humans, reference by material possession, direct portrayal, culturally specific references, arbitrary/conventional symbolism, etc. With pictures, of course.

(via Alanna Shaikh)

A Taiwanese View of the World

Since we are talking about how stereotypes explain “more about the people making the statements than the people described in them” I thought it worthwhile to take some time in order to translate this map which has been floating around the Taiwanese internets.

I have no idea who the original author is, but I can promise you that my Taiwanese colleagues find this map to be both accurate and hilarious (“its funny because its so true”). It purports to show what anthropologists wish to study: how Taiwanese view the world.

Taiwanese Map of the World

I’ve been informed that some of my translations lack the local nuance which makes this map so funny. For instance, where I wrote “blonde babes” one friend implied that I should have written something more like “blonde hos” and the word I translated as Aborigine is far less polite, etc. In some cases I’ve included additional notes on the map which you will only be able to read at full resolution.

UPDATE: Here are some related maps.

UPDATE: Another translation.

New Tools: Sophie and Apture

Just a random couple of notes on two tools that I’ve looked at recently.

1) Mary Murrell points out that the Institute for the Future of the Book has released Sophie 1.0 and has announced a competition for a workshop at the institute for multimedia literacy at USC. Sophie is a multi-media authoring tool– a bit like Macromedia Director, for those who can remember that far back into the last millenium, but much much better. It’s open source, it has a very nice interface that allows for rapid construction of multi-page documents which can incorporate sound, video and images. It has a timeline for creating time-based presentations and it handles most of the main formats without trouble. It does take a bit of energy to learn, but it could be used to create really rich presentations or documents. It’s kind of the perfect in-between-film-and-text tool. The only shortcoming is that it produces its own file format which requires the sophie reader (also free, and available on mac-windows-linux) to read a book produced in sophie. This means that docs can’t be easily displayed on the web, but requires the viewer to download and install a piece of software. Better for presentations than stand-alone docs, I guess. However, it looks like one could export the time -based stuff to a movie format, and the text-based stuff to a pdf, so it’s not that bad.

2) On the extremely cool, but maddening side is Apture. Apture is an amazingly clever add-on to a web-site that allows beautifully clever links that pop-up and move the window around and allow you to quickly add photos and video to any site. It’s hard to explain (go play with the the demo). The down side is that this is 1) so NOT free and open source software, and as far as I can tell a direct route into allowing apture to basically display whatever it wants on your site, in order to get this functionality (it uses a remote application server that essentially serves content on top of your site, so it’s a bit like an annotation service); and 2) it ruins the “view source” aspect of the web by overlaying content that cannot be easily investigated, as one can with normal content displayed in a browser. Apture is hardly the main culprit here, but they are part of a trend towards the obfuscation of web technologies, towards a re-closing of the source so that it becomes harder and harder for individuals to teach themselves such new tools. Indeed, Apture is not intended to be learned and re-used by anyone except at the interface level, unlike the wealth of tools (HTML, PHP, perl, python, ruby) that we have come to expect as part of our information environment. This makes me sad and mad. I wish they could see the light 🙂

Anthropology Research Patches?

Geographer Kris Olds has a great blog on Global Higher Education where, in a recent post, he points out that 50% of the US Federal Government’s R&D budget goes to Department of Defense’s research programs “dwarfing agencies like the National Science Foundation (which gets a mere 4%).”

Military patches

But, as the New York Times notes, drawing upon Center for Strategic and Budgetary Assessments data, an increasing proportion of this is classified (hence the “black budget” moniker). Paglen’s research has delved into aspects of the research cultures associated with the highly secretive defense establishment via the use of graphic representations, especially patches (badges).

The patches analyzed in his new book titled I Could Tell You But Then You Would Have to be Destroyed by Me: Emblems from the Pentagon’s Black World are worth examining, for they convey information about the practices associated with building research team cultures in a key segment of US federal government-sponsored R&D. They are also, if you watch the Colbert Report interview, seriously surreal. I must admit never having seen patches created by non-defense scientists.

The NY Times article also has a slideshow about the patches.

I’ll be sure to add patches to the budget of my next grant proposal! I’ve already picked out the patch for the Taiwan research team!

Doing Anthropology

This is a great little video about current research by three anthropologists in MIT’s anthropology department. It’s a great answer to “so what the hell is anthropology?” because it shows anthropologists Actually Doing Fieldwork. Shocking that…
Every department should make one I think…

Update: The video is made by Chris Boebel
Update Update:
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This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 United States License.

Friday in 1994

You don’t need to be a fan of the series 24 to get the joke here.

I watched it and it immediately made me think that there is a kind of ethnographic method here, perhaps a class assignment: take a familiar case from the contemporary setting and explore it by setting it back 15 years. Change everything you can think of, what stays the same and what makes a difference? Could be a useful way to pick apart the difference technology makes. Or perhaps not, since as EB White says: “Analyzing humor is like dissecting a frog; nobody learns anything and the frog dies of it.”

Indigenous Voices 2007

I just came back from the Taiwan International Ethnographic Film Festival in Taipei. Because of teaching I was only able to attend the first three days of the five-day event, but that short time was jam-packed with ethnotastic cinematic excitement.

This year’s theme was “indigenous voices,” and one of the highlights of the festival were select productions by Video in the Villages. The biggest crowd pleaser was “Marangmotxingmo Mirang, From the Ikpeng Children to the World,” a video letter in which children take the camera for a tour of their village and their way of life, but the dramatic retelling of a traditional folktale in “Imbé Gikegü, The Smell of Pequi Fruit” was almost as much fun.
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The Office

No. Not the BBC show or the American spin-off, but a wonderful Flickr photo set, by Dutch photographer Jan Banning.

Bureaucracy is an everyday form of state power with which citizens are confronted everywhere. Jan Banning has done portraits of bureaucrats at all levels, from village clerks to governors. Although the bureaucrats pose, their desk is the real subject. Thát is the permanent expression of their status and power. The person behind it is interchangeable, during his working hours assuming the role of immigration officer or revenue agent. That is emphasized by the pose in which he is photographed: as an actor playing himself. THE OFFICE (India/Indonesia, 2004-2006) is a work in progress, eventually to include bureaucrats in ten countries. The series on Bihar, a state in the world’s largest democracy, India, is completed; the series on Indonesia has just begun. The photographs are accompanied by interviews by Will Tinnemans.

These photos reveal wonderful little details, like this one from Bihar which shows that the highest ranked civil servant has a towel on his chair, which is claimed to be a tradition inherited from the British.